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Wow, just wow. Just got done playing ~5hrs with some friends after a year of not playing. Was actually quite impressed with all the improvements to gameplay/gunplay. While the first ~2 games actually felt like a battle royale and went against real players. It only got worse from there. We soon were on a 7 game win streak and were wondering why so many teams seemed to push us 1 player at a time. Little did we know that this game fills its empty slots of it's ghost town of a community with BOTS. At first we were skeptical as it seemed like at least 1-3 groups we faced were actually players. Then we started watching from afar some of their interactions with each other. Quickly did we realize we were filled in a lobby with about 70 to dare I say 90 percent of BOTS. This is an actual embarrassment. I would much rather wait in a 10 min queue to face 100 REAL players then have a short queue time to waste my time in a targeting range. Like holy sh*t did y'all even think about this at all? WHO enjoys playing a BATTLE ROYALE against computers who have aimbot and play like my 5 year old nephew if he took control of the keyboard. Just.... WOW.
当我们看到《坦克世界》受欢迎的程度时,我们不禁会考虑到具有相同主题和机制的游戏是否可以超越这个著名的作品。好吧,它们可以。而且不仅有机会,因为这款名为《战争雷霆》的俄罗斯游戏在很多方面都击败了《坦克世界》。首先,我们可以选择单位的类型。就军队而言,我们有四种选择:美国、德国、苏联和英国。而空军方面也向我们提供了日本。在开始游戏时,我们只能使用一些基本的车辆,但由于游戏具有先进的系统,我们之后可以解锁一些更高级的装置,例如重型坦克或喷气式飞机 (就像第二次世界大战期间那样,数量不多)。所有车辆都按照真实、原始的车辆复制出,即在第二次世界大战中使用的真实坦克。大致上来说,游戏的图像水平非常高。不仅非常仔细地展示了车辆,风景和地图也经过精心设计,令人叹为观止...
《星际冲突》是一款MMO游戏,具有不可思议的扩展空间模拟功能。就像所有此类型的游戏一样,我们可以选择独自玩和执行任务,或选择以团队的形式进行,而合作是最关键的一点!创造角色的部分是该游戏里非常有趣的方面。这里不仅有太空机,因为这是个以太空为主题的游戏,我们还可以结合一些角色来驱动飞船。《星际冲突》的情节不是很复杂,但故事里还是有一些有趣之处使它变得更有趣。雇佣军和帝国在银河系中相互竞争,而在外太空中最重要的地方是被遗弃的1337地区。在我们的冒险之旅中,我们必须寻找这个神秘的1337地区的秘密,这也可能带给我们财富。投入你的时间来了解这个有趣的历史,并融入恒星搜寻家的角色,这非常具有挑战性!...