The Mount & Blade games series has thousands of fans around the world. The games series combines an exciting, engaging and developed story with strategic, arcade and story development elements, like in the best RPGs. Some installments of the series were set in the realities of fantasy, while others brushed the realism, transferring the story to the period of Napoleonic wars, or to the Caribbean during the glory of pirates. The Turkish studio TaleWorlds is responsible for creating the series from the very beginning. However, the first Mount & Blade was their debut project, which was released with the help of Paradox Interactive from Sweden, as well as later additions, including extremely popular and liked Mount & Blade: Warband from 2010 and Mount & Blade: With Fire and Sword (2009), which moved the story into the realities of seventeenth century Poland. The latest part, Mount & Blade II: Bannerlord, however, is a work created and published entirely only by the studio from Turkey.
Bannerlord is the second, full-fledged installment of the series, despite the fact that between the release of this and the first part, a total of five titles represented the Mount & Blade brand on the market. However, they were DLCs or special editions of additions to the game. Mount & Blade II: Bannerlord was set in the same world that we could admire in Warband, but 200 years earlier. One of Calradia's empires was deprived of the king by his imminent death. The ruler, however, did not leave any descendant or heir, so the country fell into chaos - the nobility felt unpunished, robbers went out on the streets of the cities, and bandits appeared on the roads. The only person who can take the throne turns out to be the protagonist we play as. For this to happen, however, our hero must gather the army, defeat the thugs and unite his subjects all by himself.